SAFETY ROPE
Global Gamejam Nantes 2015
Arcade & Infinite scoring
Touch controls
		  				Two climbers surprised by a storm. They need to go down faster than the thunder avoiding enemies and spikes.
Level is infinite with procedural generation of chunks, bonus and enemies. This is a scoring based game with arcade feeling.
                    
CONTROLS
TOUCH CONTROLS on mobiles and tablets
MOUSE CONTROL on computer
Make the gesture of the jump to make one character jumping in the same direction
Gesture speed and length
change the jump force
CREDITS
 Game Design / Graphic Design / Dev : Rémi Gourrierec
			  			
Development prototype : Pierre Chabiland
Snake animation : Tom Malucin
			  			
			    	Development prototype : Pierre Chabiland
Snake animation : Tom Malucin
				
 
				
				
				
					
Prototyped during the Global Gamejam 2015 with developer Pierre Chabiland on Flash. I remade it alone with my graphic assets on Construct2 to learn development. It was my first game design and my first dev. It then become the experimentation subject of all my learning process (touch controls, procedural level, optimization, pixel-art…).