INVOCATION
Global Gamejam 2016
Simon-like
6 levels
Eight priests make invocations.
Memorize the pattern and repeat it to invoke the beasts.
Short and easy game.
CONTROLS
Use only your MOUSE
Click on the monks to repeat sequence
CREDITS
Game Design / Graphic Design / Dev : Rémi Gourrierec
Sound Design : Louis Godart
Sound Design : Louis Godart
Created for the Global Gamejam 2016. Theme was “Invocation”. The original idea for this game was to work only with binaural audio on headphones, without the lights. Monk was identified by where his sound come from. Sadly, we didn’t find the way to make it work efficiently for diagonal positions. Too much guessing between back and front.
So after the jam I’ve transformed the game to a more simple visual memory game. Basic idea. To learn something regardless, I’ve worked on 2D dynamic lighting and HUD integration.